Archive for October, 2011

No Luck Yet

Oct
28

Still haven’t found a good home yet unfortunately.

Got home from Finland and studio there yesterday after an interview and three great days there.

Going to continue looking for work but  it’s hard to get back up everytime.

Programming

Oct
14

Have started setting up my own office enviroment at my dads office.

Everything is setup and hopefully I’ll be able to continue to develop my own things from there  in a real enviroment.

I have a few projects going on so even though my work isn’t programming I’ll still keep my coding skills intact and hopefully learning a few new things every now and then.

  • Hopefully to get a better 2D Wrapper up moving away from HGE.
  • Getting a working DirectX 11 Engine up. Only loading Meshes still there. For the Basic Engine.
  • Rework Donkey Kong to new code standard and the new 2D Wrapper.
  • The Soccer AI should be up when the 2D Wrapper gets up to. Just need to draw some sprites also.
  • Top Down 2D Shooter – Have a great idea for this and it could be fun. Just need to solve one BIG problem (not the graphics).
  • Redoing my Utility Library. Loosing all old materials I have to do vectors, matrixes, macros, math, often used commands. But I am doing that with a “when needed aprocha right now”